- Stat Bonus: each god has 1 of the six ability scores associated with him/her. If you are initiated, the stat associated with the god is increased by 1 for the character.
- Own temple: if you want to buy a healing potion, and you buy it from the temple of the god to whom you are initiated, you get the potion for the lower, "own temple" rate (which is just over the cost accrued to the temple for making it).
Being an initiate has a down side. If a priest of your god gives you a command during a session and your spurn it, you suffer an exp. penalty. If you do that 3 times, you are kicked out of the club.
I don't have a "price list" for casting spells at the temple, but when I do, initiates will pay a lower rate and have a better chance of getting a spell cast than non-initiates too.
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