Qualifying;
Any fighter (or fighter multiclass) who has reached 2nd level, owes a Heavy Warhorse, 2 light or medium horses, a suit of plate armor, shield, lance and sword and who has recruited a squire (any schmuck), can approach any lord and ask to be knighted (maybe on certain days a year). He has to undergo a test of arms (all 2nd level fighters pass, no one else does) and has to take an oath of knighthood to the Realm.
Privileges:
- Can wear armor and carry arms everywhere: non-knights are subject to restrictions in towns and similar places.
- Knights have some exclusivity relating to raising and keeping soldiers--merchant caravans and temple guards might be an exception.
- Only knights can joust at tournaments (Chainmail jousting rules) for big prizes
- Right to trial by combat or jury of other knights
- cannot be arrested by commoners
- Break an oath means kicked out
- Must answer call to arms
- must serve a lord certain number of days per year
This is actually kind of spiffy. I love having a social standing that means something seriously in game.
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