THE MAGIC GUILDS
There
are 2 guilds of Magic-Users operating in the Realm: The Legion of Sorcery and The Wanderians. The two guilds are mutually distrustful, and
to some degree hostile to one another.
Each accuses the other of plotting to rule the world or of being in
secret league with demonic powers. Nevertheless,
being made up of intelligent people, they rarely break into open violence
within the Realm.
Admission
to the guilds are both by sponsorship, and all PC’s are free to join either
guild (presumably by being sponsored by their mentors). There are monthly dues to be paid to the
guilds, which can be in arrears if the member is detained or distant from one
of the guildhalls, as long as the dues are quickly repaid when the member
returns.
1—The Wanderians
The
stated goal of the Wanderians is to increase magical use and knowledge broadly across
the world. Accomplished magicians are
often given stipends to train apprentices and seek out worthy candidates for
training. Any member can use part of his
monthly “maintenance” costs to rent comfortable rooms at a guildhall or
lodge. There is always a central meeting
hall/lecture room where magical instruction is encouraged. Members swear to share any newly created
spell with the guild, in exchange for a 500gp per spell level cash prize. Wanderians display their membership by
wearing a silver badge in the shape of 2 crossed magic wands (10gp). They aren’t bound by oath of non-aggression
toward one-another, but if any member is harmed, the guild aggressively seeks
the culprit and helps the law punish him (even if it is another member).
There
are 3 levels of membership in the Wanderians:
Journeyman, Master and Counselor.
Journeyman membership is open to level 1 or higher magic-users and costs
20gp per month and allows access to a basic level spell library (enough to
research level 1-3 spells or potion formulae).
Master membership is open to level 7 or higher magic-users and costs
100gp per month and allows access to an intermediate level library (enough to
research level 4-6 spells and permanent item formulae). Counselor membership is
open to level 14 or higher magic-users and costs 500gp per month and allows
access to an advanced library (enough to research level 7-9 spells).
The
intermediate and advanced libraries can only be found at proper guildhalls,
located in major cities. The smaller
lodges, found in some towns, often have a basic library. Guild Members get their new spell books on
gaining a new spell level from the guild for free, but must pay to replace one
that has been destroyed or lost.
2—The Legion of Sorcery
The
stated goal of the Legion of Sorcery is to act as a mutual aid and protective
society of magic-users of reputable quality.
Members can use the library, invite guests into secure conference rooms
(unless in use) and can themselves sleep at the lodge or guildhall for 2-3 days
when arriving in town. Legion members
have secret signs and handshakes to recognize one another and are sworn to not knowingly
harm a fellow member or face expulsion or worse. Some Outer Circle members wonder aloud what
secrets the Inner Circle hide, but the possessors of such wagging tongues usually
do not reach the Inner Circle.
There
are only 2 levels of membership in the Legion of Sorcery: The Outer Circle and the Inner Circle. Outer Circle membership is open to level 1 or
higher magic-users, costs 20gp per month and allows access to a basic level
spell library (enough to research level 1-3 spells or potion formulae). Inner Circle membership is open only to
magic-users who have been nominated by another Inner Circle Member (and the
process is very mysterious) and costs 500gp per month and allows access to an
advanced library (enough to any spell or item formula).
The
advanced libraries can only be found at proper guildhalls, located in major
cities. The smaller lodges, found in
some towns, often have a basic library. Guild
Members get their new spell books on gaining a new spell level from the guild
for free, but must pay to replace one that has been destroyed or lost.
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