Coming up with a set of Startship rules has turned out to be pretty straight forward. I wanted to do "Vector Movement" the way that Classic Book 2 did, and it turns out that the stand-alone game "Mayday" explained a way to do that which is much simpler than the original form.
I'm thinking that I want to stick to the original Book 2 "Small Ship Universe" where the biggest ships are about 5000 displacement tons (not the million plus of High Guard). I may whip up a few rules adding fusion guns and partical accelerators to the basic game, and lumping several turrets into a battery for larger ships.
Used to have Mayday. I really liked the vector mechanics. It just seems fairly realistic, and yet, pretty simple at the same time. WHOO Hoo! We gonna be Space Cowboys?
ReplyDeleteYou know the motto for old school Traveller:
ReplyDelete"Let's go from world to world and do crime!"
LOL! That does ring a bell. :D
ReplyDelete