Bought a new product yesterday, a PDF from Drive Thru RPG, called the Mythic GM emulator. It's a 50-page rulebook that produces a system where a party can play and adventure without a GM. It would also work for a GM without a prepared adventure, or for solo play.
Basically, it has a mechanism where the players ask yes or no questions and refer to a chart with dice rolls to see whether it's yes, no, exciting yes, or exciting no, based on their idea of a reasonable probability and a randomness factor based on how well or ordered or poorly/wildly it's been going.
I'll keep reading away at it, and maybe try a solo game this week. If it's up to snuff, maybe we'll try it sometime.
Here's a link to the publisher's description:
GM EMULATOR
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