Sunday, June 24, 2012

Recruiting

The rules for recruiting employees are as follows:


RECRUITING



1. DECKS: There are 5 decks of NPC’s for use as potential Employees.

GREEN:  mercenaries—with an Army Background
RED:  mercenaries---with a Marine, Sailor or Flyer Background
PURPLE:  thugs---with a Rogue, Barbarian, Pirate or Assassin Background
YELLOW:  ship crewmen---with a Scout, Merchant or Navy Background
BLUE:  specialists---with a Doctor, Scientist, Bureaucrat, Diplomat, Hunter, Agent or Entertainer background.


2. RECRUITNG SKILL: GENERAL SEARCH:  To look for employees, requires 1 week of active arrangements, and the response is based on the Tech level and population of the world.  The search requires at least 1 character with Recruiting Skill 0+ to pursue it full time, and only one attempt is made per firm, unit or ship per week.  Multiple characters cannot make multiple attempts, but can apply their skill bonuses separately.

Very Low Population:  if the population code is 0,1,2 or 3 then recruiting is going to be on a role-playing basis, since the players can actually meet everyone who’s there.
Low Population:  if the population code is 4 or 5, then draw one card per point of recruiting skill from each deck after one week of work.
Moderate Population:  if the population code is 6,7 or 8, then draw 1d6 cards, plus 1 card per point of recruiting skill,  from each deck after one week of work.
High Population:  if the population code is 9 or greater, draw 2d6 cards, plus 2 cards per point of recruiting skill, from each deck after one week of work.
Low Tech:  if the Tech level of the planet is 4 or less, treat it as a Low Population world, regardless of actual population.


3. TARGETED RECRUITING

If a character has Recruiting Skill, he can attempt to find a specific employee, instead of making a general search.  He rolls a Recruiting roll equal to 12 minus the Population code of the world.  If he succeeds, he may search a particular deck and pick out 1 card of his choice per level of recruiting skill.

4. OTHER SKILLS:

Streetwise: may be used in place of Recruiting, but character only may draw from the Purple Deck.
Liaison: may be used in place of Recruiting, but character only may draw from the Blue Deck.
Carousing: may be used in place of Recruiting, but character only may draw from the Red Deck.
Steward: may be used in place of Recruiting, but character only may draw from the Yellow Deck.
Leader: may be used in place of Recruiting, but character only may draw from the Green Deck.

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