Saturday, April 27, 2013

Mystic

I was working on converting the henchman deck, and it really does help get all the details in focus.  One guy I converted was a Monk named "Brother Ignatius of the Holy Fist".  Just like all D&D monks, as a first level AD&D guy, he sucks on toast.   In ACKS, the equivalent class is called the Mystic, and while there aren't that many listed powers, nevertheless, if you compare the Mystic to other ACKS classes, he turns out to appear to be quite playable.  Here's what he looks like:


Brother Ignatius of the Holy Fist human mystic-1 lawful

Str 14 Int 9 Wis 15 Dex 17 Con 17 Cha 15

AC 4 Hit Points: 8 Morale:
XP: 0 Treasure:
Proficiencies: Performance (chant), Swashbuckling
Class Abilities: +1 missile and melee damage, graceful fighting (1 AC incl), mindful (+4 to hear noise, detect secret doors), meditative focus 1/day
Encumbrance: 2 stone carried: Combat move 40' run or explore:120'

Clothes: robe, low boots, belt, back pack
Large Gear: lpole arm
Belt Gear: dagger, case 5 darts
Back pack , waterskin, 2 week's iron rations


Attack: 10+ Pet 15+ Poison 14+ Breath 16+ Wand 16+ Spell 17+

 Now, to be sure, I used the only set of ability scores that I rolled that were uniformly good, He has 2 17's and no one else I rolled had even 1, so he is pretty much superman.   But, even without the 2 points of AC from dex, and the 2 extra hit points from CON, he's not shabby.   He moves fast, and will hit pretty hard.  A class ability and a Proficiency get him to AC 2 alone (= leather) when not wearing armor  and he'll hit for 1d10+1, plus an additional +1 from strength.  I would definitely rate the mystic as far more compatible with the rest of the classes than the AD&D monk was.

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