Brother
Ignatius of the Holy Fist human mystic-1 lawful
Str
14 Int 9 Wis 15 Dex 17 Con 17 Cha 15
AC
4 Hit Points: 8 Morale:
XP:
0 Treasure:
Proficiencies:
Performance (chant), Swashbuckling
Class
Abilities: +1 missile and melee damage, graceful fighting (1 AC
incl), mindful (+4 to hear noise, detect secret doors), meditative
focus 1/day
Encumbrance:
2 stone carried: Combat
move 40' run or explore:120'
Clothes:
robe, low boots, belt, back pack
Large
Gear: lpole arm
Belt
Gear: dagger, case 5 darts
Back
pack , waterskin, 2 week's
iron rations
Attack:
10+ Pet 15+ Poison 14+ Breath 16+ Wand 16+ Spell 17+
Now, to be sure, I used the only set of ability scores that I rolled that were uniformly good, He has 2 17's and no one else I rolled had even 1, so he is pretty much superman. But, even without the 2 points of AC from dex, and the 2 extra hit points from CON, he's not shabby. He moves fast, and will hit pretty hard. A class ability and a Proficiency get him to AC 2 alone (= leather) when not wearing armor and he'll hit for 1d10+1, plus an additional +1 from strength. I would definitely rate the mystic as far more compatible with the rest of the classes than the AD&D monk was.
No comments:
Post a Comment