Since I expect some of the players to take a turn as DM now and again. I think we ought to stick to our old practice of giving the character of whoever DM's a number of experience points equal to the average earned by party for the session. But, since money is pretty important, I think we ought to give the player an amount of money equal to one half of what the PC's earned for the session. This would not come from the PC's actual treasure, but would represent money that the DM's PC earned while "off stage".
That seems pretty fair to me.
ReplyDelete