I never set a baseline for Monster Stats in the House Rules. My thoughts are these: Monsters will have any stats that the DM decides they will have. For Example, we can use the RC HD rating for Wights one week, and the AD&D HD rating for Wights the next week, and double that the week after. I'm just reckoning that monsters have "levels" too and we just don't know what they are,
The fact that we are using the process of cashing in Fate Chips and Treasure for XP instead of calculation monster XP, should make the variable stats more easy to manage.
I figure most of the common humanoids are pretty much the same across the versions, so a common schlub orc is going to have 1 HD, a Hobgoblin 1+1 HD etc. But, weird monsters should be scarier and more unpredictable.
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